@startuml
sprite $alpinejs_original [48x48/16] {
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}


!define DEV2_ALPINEJS_ORIGINAL(_alias) ENTITY(rectangle,black,alpinejs_original,_alias,DEV2 ALPINEJS_ORIGINAL)
!define DEV2_ALPINEJS_ORIGINAL(_alias, _label) ENTITY(rectangle,black,alpinejs_original,_label, _alias,DEV2 ALPINEJS_ORIGINAL)
!define DEV2_ALPINEJS_ORIGINAL(_alias, _label, _shape) ENTITY(_shape,black,alpinejs_original,_label, _alias,DEV2 ALPINEJS_ORIGINAL)
!define DEV2_ALPINEJS_ORIGINAL(_alias, _label, _shape, _color) ENTITY(_shape,_color,alpinejs_original,_label, _alias,DEV2 ALPINEJS_ORIGINAL)
skinparam folderBackgroundColor<<DEV2 ALPINEJS_ORIGINAL>> White
@enduml